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2025-11-18 11:00
As someone who has spent countless hours exploring every corner of WWE 2K games, I've developed a particular fascination with how different game modes cater to various player types. While Showcase mode clearly appeals to history buffs who want to relive classic wrestling moments, and Universe mode serves the fantasy bookers who dream of creating their own wrestling promotions, MyRise occupies this strange, almost experimental space in the WWE 2K ecosystem. I remember booting up MyRise for the first time in WWE 2K23, expecting a serious wrestling career narrative, only to find myself chuckling at the awkward voice acting and bizarre storylines that seemed to exist in some parallel wrestling universe.
The evolution of MyRise across recent WWE 2K titles has been nothing short of fascinating, if occasionally baffling. In my experience playing through WWE 2K24's iteration, I clocked approximately 8-12 hours to complete a single storyline path, and that's without exploring all the branching narratives available. The mode consistently delivers this peculiar blend of semi-serious wrestling drama and outright absurdity that somehow becomes endearing once you accept its inherent weirdness. I've found myself simultaneously frustrated by the logical gaps in the storytelling while genuinely laughing at some of the more ridiculous scenarios they throw at your created wrestler. There's something uniquely entertaining about going from a dramatic backstage confrontation to suddenly being challenged to a dance-off by a rival wrestler.
What really struck me during my playthrough of WWE 2K25's MyRise mode was how it continues to struggle with its identity. The writing team seems determined to tell stories that simultaneously acknowledge wrestling's scripted nature while asking players to take the drama seriously, creating this cognitive dissonance that can be jarring for newcomers. I've recommended WWE 2K games to friends who are casual wrestling fans, and without exception, I've told them to steer clear of MyRise until they're more familiar with both the game mechanics and wrestling's peculiar culture. The mode assumes you understand concepts like kayfabe while constantly breaking the fourth wall, creating this strange narrative limbo that can confuse anyone not deeply embedded in wrestling fandom.
Despite its flaws, I've come to appreciate MyRise as this guilty pleasure within the WWE 2K package. The unlockables alone make it worthwhile – I've collected around 45 unique clothing items, 12 special entrance animations, and 3 exclusive wrestlers through completing different story paths across various iterations of the mode. There's this one particular leather jacket I unlocked in WWE 2K24's MyRise that I still use for my created wrestler in online matches, and it consistently gets compliments from other players. The customization options you earn feel genuinely rewarding, even when the journey to obtain them involves sitting through some questionable voice performances.
The rhythm of MyRise gameplay creates this interesting ebb and flow between wrestling matches and cutscenes. During my most recent playthrough, I counted roughly 60% cutscenes to 40% actual gameplay, which might sound unbalanced, but creates this almost interactive wrestling television show experience. Some segments drag on longer than necessary – I recall one particular backstage conversation in WWE 2K23 that lasted nearly seven minutes without any player interaction – while others provide genuinely engaging decision points that can alter your character's trajectory. The mode's greatest strength lies in these branching narrative moments, where your choices actually matter, even if the overarching story remains somewhat nonsensical.
From a technical perspective, MyRise has shown gradual improvement with each iteration, though it still lags behind the polish of other modes. The facial animations in WWE 2K25's cutscenes represent about a 30% improvement over previous versions, but the lip-syncing still occasionally falls into uncanny valley territory. What saves the experience is the writing's self-awareness; the stories seem to understand they're operating in this bizarre space between reality and wrestling fiction. I've developed this theory that the writers intentionally lean into the absurdity because they know the limitations they're working with, creating this meta-commentary on wrestling storytelling itself.
Having completed every MyRise storyline since its introduction, I can confidently say it's become this comfort food gaming experience for me. I know I'm going to encounter rough voice acting, logical inconsistencies, and storytelling that occasionally feels like it was written by someone who only understands wrestling through cultural osmosis. Yet there's charm in its imperfections, like watching a B-movie that's so bad it becomes good. The mode serves as this fascinating time capsule of wrestling video game evolution, demonstrating both the ambitions and limitations of narrative-driven sports games. While I'd never point to MyRise as the pinnacle of sports gaming storytelling, I'll probably continue playing through every iteration they release, if only to see what bizarre scenarios they dream up next and what cool unlockables I can add to my collection.
